Skip to main content

Land Crab (Unreal Engine Project)





 I created this land crab as a personal project using Unreal Engine. The goal was to make it look realistic and to get more comfortable with the Unreal Engine workflow. I thought the crab’s hard shell would be easy to recreate in CG, but it turned out to be more challenging than I expected.

Tools used:
🎮 Unreal Engine
🎨 Substance 3D Painter (for texturing)
🎬 Adobe Premiere Pro (for color grading)